Source file src/cmd/compile/internal/liveness/arg.go

     1  // Copyright 2021 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package liveness
     6  
     7  import (
     8  	"fmt"
     9  	"internal/abi"
    10  
    11  	"cmd/compile/internal/base"
    12  	"cmd/compile/internal/bitvec"
    13  	"cmd/compile/internal/ir"
    14  	"cmd/compile/internal/objw"
    15  	"cmd/compile/internal/ssa"
    16  	"cmd/internal/obj"
    17  )
    18  
    19  // Argument liveness tracking.
    20  //
    21  // For arguments passed in registers, this file tracks if their spill slots
    22  // are live for runtime traceback. An argument spill slot is live at a PC
    23  // if we know that an actual value has stored into it at or before this point.
    24  //
    25  // Stack args are always live and not tracked in this code. Stack args are
    26  // laid out before register spill slots, so we emit the smallest offset that
    27  // needs tracking. Slots before that offset are always live. That offset is
    28  // usually the offset of the first spill slot. But if the first spill slot is
    29  // always live (e.g. if it is address-taken), it will be the offset of a later
    30  // one.
    31  //
    32  // The liveness information is emitted as a FUNCDATA and a PCDATA.
    33  //
    34  // FUNCDATA format:
    35  // - start (smallest) offset that needs tracking (1 byte)
    36  // - a list of bitmaps.
    37  //   In a bitmap bit i is set if the i-th spill slot is live.
    38  //
    39  // At a PC where the liveness info changes, a PCDATA indicates the
    40  // byte offset of the liveness map in the FUNCDATA. PCDATA -1 is a
    41  // special case indicating all slots are live (for binary size
    42  // saving).
    43  
    44  const allLiveIdx = -1
    45  
    46  // name and offset
    47  type nameOff struct {
    48  	n   *ir.Name
    49  	off int64
    50  }
    51  
    52  func (a nameOff) FrameOffset() int64 { return a.n.FrameOffset() + a.off }
    53  func (a nameOff) String() string     { return fmt.Sprintf("%v+%d", a.n, a.off) }
    54  
    55  type blockArgEffects struct {
    56  	livein  bitvec.BitVec // variables live at block entry
    57  	liveout bitvec.BitVec // variables live at block exit
    58  }
    59  
    60  type argLiveness struct {
    61  	fn   *ir.Func
    62  	f    *ssa.Func
    63  	args []nameOff         // name and offset of spill slots
    64  	idx  map[nameOff]int32 // index in args
    65  
    66  	be []blockArgEffects // indexed by block ID
    67  
    68  	bvset bvecSet // Set of liveness bitmaps, used for uniquifying.
    69  
    70  	// Liveness map indices at each Value (where it changes) and Block entry.
    71  	// During the computation the indices are temporarily index to bvset.
    72  	// At the end they will be index (offset) to the output funcdata (changed
    73  	// in (*argLiveness).emit).
    74  	blockIdx map[ssa.ID]int
    75  	valueIdx map[ssa.ID]int
    76  }
    77  
    78  // ArgLiveness computes the liveness information of register argument spill slots.
    79  // An argument's spill slot is "live" if we know it contains a meaningful value,
    80  // that is, we have stored the register value to it.
    81  // Returns the liveness map indices at each Block entry and at each Value (where
    82  // it changes).
    83  func ArgLiveness(fn *ir.Func, f *ssa.Func, pp *objw.Progs) (blockIdx, valueIdx map[ssa.ID]int) {
    84  	if f.OwnAux.ABIInfo().InRegistersUsed() == 0 || base.Flag.N != 0 {
    85  		// No register args. Nothing to emit.
    86  		// Or if -N is used we spill everything upfront so it is always live.
    87  		return nil, nil
    88  	}
    89  
    90  	lv := &argLiveness{
    91  		fn:       fn,
    92  		f:        f,
    93  		idx:      make(map[nameOff]int32),
    94  		be:       make([]blockArgEffects, f.NumBlocks()),
    95  		blockIdx: make(map[ssa.ID]int),
    96  		valueIdx: make(map[ssa.ID]int),
    97  	}
    98  	// Gather all register arg spill slots.
    99  	for _, a := range f.OwnAux.ABIInfo().InParams() {
   100  		n := a.Name
   101  		if n == nil || len(a.Registers) == 0 {
   102  			continue
   103  		}
   104  		_, offs := a.RegisterTypesAndOffsets()
   105  		for _, off := range offs {
   106  			if n.FrameOffset()+off > 0xff {
   107  				// We only print a limited number of args, with stack
   108  				// offsets no larger than 255.
   109  				continue
   110  			}
   111  			lv.args = append(lv.args, nameOff{n, off})
   112  		}
   113  	}
   114  	if len(lv.args) > 10 {
   115  		lv.args = lv.args[:10] // We print no more than 10 args.
   116  	}
   117  
   118  	// We spill address-taken or non-SSA-able value upfront, so they are always live.
   119  	alwaysLive := func(n *ir.Name) bool { return n.Addrtaken() || !ssa.CanSSA(n.Type()) }
   120  
   121  	// We'll emit the smallest offset for the slots that need liveness info.
   122  	// No need to include a slot with a lower offset if it is always live.
   123  	for len(lv.args) > 0 && alwaysLive(lv.args[0].n) {
   124  		lv.args = lv.args[1:]
   125  	}
   126  	if len(lv.args) == 0 {
   127  		return // everything is always live
   128  	}
   129  
   130  	for i, a := range lv.args {
   131  		lv.idx[a] = int32(i)
   132  	}
   133  
   134  	nargs := int32(len(lv.args))
   135  	bulk := bitvec.NewBulk(nargs, int32(len(f.Blocks)*2))
   136  	for _, b := range f.Blocks {
   137  		be := &lv.be[b.ID]
   138  		be.livein = bulk.Next()
   139  		be.liveout = bulk.Next()
   140  
   141  		// initialize to all 1s, so we can AND them
   142  		be.livein.Not()
   143  		be.liveout.Not()
   144  	}
   145  
   146  	entrybe := &lv.be[f.Entry.ID]
   147  	entrybe.livein.Clear()
   148  	for i, a := range lv.args {
   149  		if alwaysLive(a.n) {
   150  			entrybe.livein.Set(int32(i))
   151  		}
   152  	}
   153  
   154  	// Visit blocks in reverse-postorder, compute block effects.
   155  	po := f.Postorder()
   156  	for i := len(po) - 1; i >= 0; i-- {
   157  		b := po[i]
   158  		be := &lv.be[b.ID]
   159  
   160  		// A slot is live at block entry if it is live in all predecessors.
   161  		for _, pred := range b.Preds {
   162  			pb := pred.Block()
   163  			be.livein.And(be.livein, lv.be[pb.ID].liveout)
   164  		}
   165  
   166  		be.liveout.Copy(be.livein)
   167  		for _, v := range b.Values {
   168  			lv.valueEffect(v, be.liveout)
   169  		}
   170  	}
   171  
   172  	// Coalesce identical live vectors. Compute liveness indices at each PC
   173  	// where it changes.
   174  	live := bitvec.New(nargs)
   175  	addToSet := func(bv bitvec.BitVec) (int, bool) {
   176  		if bv.Count() == int(nargs) { // special case for all live
   177  			return allLiveIdx, false
   178  		}
   179  		return lv.bvset.add(bv)
   180  	}
   181  	for _, b := range lv.f.Blocks {
   182  		be := &lv.be[b.ID]
   183  		lv.blockIdx[b.ID], _ = addToSet(be.livein)
   184  
   185  		live.Copy(be.livein)
   186  		var lastv *ssa.Value
   187  		for i, v := range b.Values {
   188  			if lv.valueEffect(v, live) {
   189  				// Record that liveness changes but not emit a map now.
   190  				// For a sequence of StoreRegs we only need to emit one
   191  				// at last.
   192  				lastv = v
   193  			}
   194  			if lastv != nil && (mayFault(v) || i == len(b.Values)-1) {
   195  				// Emit the liveness map if it may fault or at the end of
   196  				// the block. We may need a traceback if the instruction
   197  				// may cause a panic.
   198  				var added bool
   199  				lv.valueIdx[lastv.ID], added = addToSet(live)
   200  				if added {
   201  					// live is added to bvset and we cannot modify it now.
   202  					// Make a copy.
   203  					t := live
   204  					live = bitvec.New(nargs)
   205  					live.Copy(t)
   206  				}
   207  				lastv = nil
   208  			}
   209  		}
   210  
   211  		// Sanity check.
   212  		if !live.Eq(be.liveout) {
   213  			panic("wrong arg liveness map at block end")
   214  		}
   215  	}
   216  
   217  	// Emit funcdata symbol, update indices to offsets in the symbol data.
   218  	lsym := lv.emit()
   219  	fn.LSym.Func().ArgLiveInfo = lsym
   220  
   221  	//lv.print()
   222  
   223  	p := pp.Prog(obj.AFUNCDATA)
   224  	p.From.SetConst(abi.FUNCDATA_ArgLiveInfo)
   225  	p.To.Type = obj.TYPE_MEM
   226  	p.To.Name = obj.NAME_EXTERN
   227  	p.To.Sym = lsym
   228  
   229  	return lv.blockIdx, lv.valueIdx
   230  }
   231  
   232  // valueEffect applies the effect of v to live, return whether it is changed.
   233  func (lv *argLiveness) valueEffect(v *ssa.Value, live bitvec.BitVec) bool {
   234  	if v.Op != ssa.OpStoreReg { // TODO: include other store instructions?
   235  		return false
   236  	}
   237  	n, off := ssa.AutoVar(v)
   238  	if n.Class != ir.PPARAM {
   239  		return false
   240  	}
   241  	i, ok := lv.idx[nameOff{n, off}]
   242  	if !ok || live.Get(i) {
   243  		return false
   244  	}
   245  	live.Set(i)
   246  	return true
   247  }
   248  
   249  func mayFault(v *ssa.Value) bool {
   250  	switch v.Op {
   251  	case ssa.OpLoadReg, ssa.OpStoreReg, ssa.OpCopy, ssa.OpPhi,
   252  		ssa.OpVarDef, ssa.OpVarLive, ssa.OpKeepAlive,
   253  		ssa.OpSelect0, ssa.OpSelect1, ssa.OpSelectN, ssa.OpMakeResult,
   254  		ssa.OpConvert, ssa.OpInlMark, ssa.OpGetG:
   255  		return false
   256  	}
   257  	if len(v.Args) == 0 {
   258  		return false // assume constant op cannot fault
   259  	}
   260  	return true // conservatively assume all other ops could fault
   261  }
   262  
   263  func (lv *argLiveness) print() {
   264  	fmt.Println("argument liveness:", lv.f.Name)
   265  	live := bitvec.New(int32(len(lv.args)))
   266  	for _, b := range lv.f.Blocks {
   267  		be := &lv.be[b.ID]
   268  
   269  		fmt.Printf("%v: live in: ", b)
   270  		lv.printLivenessVec(be.livein)
   271  		if idx, ok := lv.blockIdx[b.ID]; ok {
   272  			fmt.Printf("   #%d", idx)
   273  		}
   274  		fmt.Println()
   275  
   276  		for _, v := range b.Values {
   277  			if lv.valueEffect(v, live) {
   278  				fmt.Printf("  %v: ", v)
   279  				lv.printLivenessVec(live)
   280  				if idx, ok := lv.valueIdx[v.ID]; ok {
   281  					fmt.Printf("   #%d", idx)
   282  				}
   283  				fmt.Println()
   284  			}
   285  		}
   286  
   287  		fmt.Printf("%v: live out: ", b)
   288  		lv.printLivenessVec(be.liveout)
   289  		fmt.Println()
   290  	}
   291  	fmt.Println("liveness maps data:", lv.fn.LSym.Func().ArgLiveInfo.P)
   292  }
   293  
   294  func (lv *argLiveness) printLivenessVec(bv bitvec.BitVec) {
   295  	for i, a := range lv.args {
   296  		if bv.Get(int32(i)) {
   297  			fmt.Printf("%v ", a)
   298  		}
   299  	}
   300  }
   301  
   302  func (lv *argLiveness) emit() *obj.LSym {
   303  	livenessMaps := lv.bvset.extractUnique()
   304  
   305  	// stack offsets of register arg spill slots
   306  	argOffsets := make([]uint8, len(lv.args))
   307  	for i, a := range lv.args {
   308  		off := a.FrameOffset()
   309  		if off > 0xff {
   310  			panic("offset too large")
   311  		}
   312  		argOffsets[i] = uint8(off)
   313  	}
   314  
   315  	idx2off := make([]int, len(livenessMaps))
   316  
   317  	lsym := base.Ctxt.Lookup(lv.fn.LSym.Name + ".argliveinfo")
   318  	lsym.Set(obj.AttrContentAddressable, true)
   319  
   320  	off := objw.Uint8(lsym, 0, argOffsets[0]) // smallest offset that needs liveness info.
   321  	for idx, live := range livenessMaps {
   322  		idx2off[idx] = off
   323  		off = objw.BitVec(lsym, off, live)
   324  	}
   325  
   326  	// Update liveness indices to offsets.
   327  	for i, x := range lv.blockIdx {
   328  		if x != allLiveIdx {
   329  			lv.blockIdx[i] = idx2off[x]
   330  		}
   331  	}
   332  	for i, x := range lv.valueIdx {
   333  		if x != allLiveIdx {
   334  			lv.valueIdx[i] = idx2off[x]
   335  		}
   336  	}
   337  
   338  	return lsym
   339  }
   340  

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