1
2
3
4
5 package ir
6
7 import (
8 "go/constant"
9 "math"
10 "math/big"
11
12 "cmd/compile/internal/base"
13 "cmd/compile/internal/types"
14 "cmd/internal/src"
15 )
16
17
18 func NewBool(pos src.XPos, b bool) Node {
19 return NewBasicLit(pos, types.UntypedBool, constant.MakeBool(b))
20 }
21
22
23 func NewInt(pos src.XPos, v int64) Node {
24 return NewBasicLit(pos, types.UntypedInt, constant.MakeInt64(v))
25 }
26
27
28 func NewString(pos src.XPos, s string) Node {
29 return NewBasicLit(pos, types.UntypedString, constant.MakeString(s))
30 }
31
32
33 func NewUintptr(pos src.XPos, v int64) Node {
34 return NewBasicLit(pos, types.Types[types.TUINTPTR], constant.MakeInt64(v))
35 }
36
37
38 func NewZero(pos src.XPos, typ *types.Type) Node {
39 switch {
40 case typ.HasNil():
41 return NewNilExpr(pos, typ)
42 case typ.IsInteger():
43 return NewBasicLit(pos, typ, intZero)
44 case typ.IsFloat():
45 return NewBasicLit(pos, typ, floatZero)
46 case typ.IsComplex():
47 return NewBasicLit(pos, typ, complexZero)
48 case typ.IsBoolean():
49 return NewBasicLit(pos, typ, constant.MakeBool(false))
50 case typ.IsString():
51 return NewBasicLit(pos, typ, constant.MakeString(""))
52 case typ.IsArray() || typ.IsStruct():
53
54 return NewCompLitExpr(pos, OCOMPLIT, typ, nil)
55 }
56
57 base.FatalfAt(pos, "unexpected type: %v", typ)
58 panic("unreachable")
59 }
60
61 var (
62 intZero = constant.MakeInt64(0)
63 floatZero = constant.ToFloat(intZero)
64 complexZero = constant.ToComplex(intZero)
65 )
66
67
68 func NewOne(pos src.XPos, typ *types.Type) Node {
69 var val constant.Value
70 switch {
71 case typ.IsInteger():
72 val = intOne
73 case typ.IsFloat():
74 val = floatOne
75 case typ.IsComplex():
76 val = complexOne
77 default:
78 base.FatalfAt(pos, "%v cannot represent 1", typ)
79 }
80
81 return NewBasicLit(pos, typ, val)
82 }
83
84 var (
85 intOne = constant.MakeInt64(1)
86 floatOne = constant.ToFloat(intOne)
87 complexOne = constant.ToComplex(intOne)
88 )
89
90 const (
91
92
93 ConstPrec = 512
94 )
95
96 func BigFloat(v constant.Value) *big.Float {
97 f := new(big.Float)
98 f.SetPrec(ConstPrec)
99 switch u := constant.Val(v).(type) {
100 case int64:
101 f.SetInt64(u)
102 case *big.Int:
103 f.SetInt(u)
104 case *big.Float:
105 f.Set(u)
106 case *big.Rat:
107 f.SetRat(u)
108 default:
109 base.Fatalf("unexpected: %v", u)
110 }
111 return f
112 }
113
114
115
116 func ConstOverflow(v constant.Value, t *types.Type) bool {
117 switch {
118 case t.IsInteger():
119 bits := uint(8 * t.Size())
120 if t.IsUnsigned() {
121 x, ok := constant.Uint64Val(v)
122 return !ok || x>>bits != 0
123 }
124 x, ok := constant.Int64Val(v)
125 if x < 0 {
126 x = ^x
127 }
128 return !ok || x>>(bits-1) != 0
129 case t.IsFloat():
130 switch t.Size() {
131 case 4:
132 f, _ := constant.Float32Val(v)
133 return math.IsInf(float64(f), 0)
134 case 8:
135 f, _ := constant.Float64Val(v)
136 return math.IsInf(f, 0)
137 }
138 case t.IsComplex():
139 ft := types.FloatForComplex(t)
140 return ConstOverflow(constant.Real(v), ft) || ConstOverflow(constant.Imag(v), ft)
141 }
142 base.Fatalf("ConstOverflow: %v, %v", v, t)
143 panic("unreachable")
144 }
145
146
147
148
149
150
151 func IsConstNode(n Node) bool {
152 return n.Op() == OLITERAL
153 }
154
155 func IsSmallIntConst(n Node) bool {
156 if n.Op() == OLITERAL {
157 v, ok := constant.Int64Val(n.Val())
158 return ok && int64(int32(v)) == v
159 }
160 return false
161 }
162
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