1
2
3
4
5 package main
6
7 import (
8 "./a"
9 "fmt"
10 )
11
12 func main() {
13 var v1 a.Value[int]
14
15 a.Set(&v1, 1)
16 if got, want := a.Get(&v1), 1; got != want {
17 panic(fmt.Sprintf("Get() == %d, want %d", got, want))
18 }
19 v1.Set(2)
20 if got, want := v1.Get(), 2; got != want {
21 panic(fmt.Sprintf("Get() == %d, want %d", got, want))
22 }
23 v1p := new(a.Value[int])
24 a.Set(v1p, 3)
25 if got, want := a.Get(v1p), 3; got != want {
26 panic(fmt.Sprintf("Get() == %d, want %d", got, want))
27 }
28
29 v1p.Set(4)
30 if got, want := v1p.Get(), 4; got != want {
31 panic(fmt.Sprintf("Get() == %d, want %d", got, want))
32 }
33
34 var v2 a.Value[string]
35 a.Set(&v2, "a")
36 if got, want := a.Get(&v2), "a"; got != want {
37 panic(fmt.Sprintf("Get() == %q, want %q", got, want))
38 }
39
40 v2.Set("b")
41 if got, want := a.Get(&v2), "b"; got != want {
42 panic(fmt.Sprintf("Get() == %q, want %q", got, want))
43 }
44
45 v2p := new(a.Value[string])
46 a.Set(v2p, "c")
47 if got, want := a.Get(v2p), "c"; got != want {
48 panic(fmt.Sprintf("Get() == %d, want %d", got, want))
49 }
50
51 v2p.Set("d")
52 if got, want := v2p.Get(), "d"; got != want {
53 panic(fmt.Sprintf("Get() == %d, want %d", got, want))
54 }
55 }
56
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