// Copyright 2025 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. //go:build goexperiment.simd && (amd64 || wasm || arm64) package simd_test import ( "runtime" "simd/archsimd" "testing" ) func TestAdd(t *testing.T) { testFloat32x4Binary(t, archsimd.Float32x4.Add, addSlice[float32]) testFloat64x2Binary(t, archsimd.Float64x2.Add, addSlice[float64]) testInt16x8Binary(t, archsimd.Int16x8.Add, addSlice[int16]) testInt32x4Binary(t, archsimd.Int32x4.Add, addSlice[int32]) testInt64x2Binary(t, archsimd.Int64x2.Add, addSlice[int64]) testInt8x16Binary(t, archsimd.Int8x16.Add, addSlice[int8]) testUint32x4Binary(t, archsimd.Uint32x4.Add, addSlice[uint32]) testUint64x2Binary(t, archsimd.Uint64x2.Add, addSlice[uint64]) testUint16x8Binary(t, archsimd.Uint16x8.Add, addSlice[uint16]) testUint8x16Binary(t, archsimd.Uint8x16.Add, addSlice[uint8]) } func TestSub(t *testing.T) { testFloat32x4Binary(t, archsimd.Float32x4.Sub, subSlice[float32]) testFloat64x2Binary(t, archsimd.Float64x2.Sub, subSlice[float64]) testInt32x4Binary(t, archsimd.Int32x4.Sub, subSlice[int32]) testInt16x8Binary(t, archsimd.Int16x8.Sub, subSlice[int16]) testInt64x2Binary(t, archsimd.Int64x2.Sub, subSlice[int64]) testInt8x16Binary(t, archsimd.Int8x16.Sub, subSlice[int8]) testUint32x4Binary(t, archsimd.Uint32x4.Sub, subSlice[uint32]) testUint16x8Binary(t, archsimd.Uint16x8.Sub, subSlice[uint16]) testUint64x2Binary(t, archsimd.Uint64x2.Sub, subSlice[uint64]) testUint8x16Binary(t, archsimd.Uint8x16.Sub, subSlice[uint8]) } func TestMax(t *testing.T) { if runtime.GOARCH != "amd64" { // skip in AMD64 as NaN behavior is different testFloat32x4Binary(t, archsimd.Float32x4.Max, maxSlice[float32]) testFloat64x2Binary(t, archsimd.Float64x2.Max, maxSlice[float64]) } testInt8x16Binary(t, archsimd.Int8x16.Max, maxSlice[int8]) testInt16x8Binary(t, archsimd.Int16x8.Max, maxSlice[int16]) testInt32x4Binary(t, archsimd.Int32x4.Max, maxSlice[int32]) testUint8x16Binary(t, archsimd.Uint8x16.Max, maxSlice[uint8]) testUint16x8Binary(t, archsimd.Uint16x8.Max, maxSlice[uint16]) testUint32x4Binary(t, archsimd.Uint32x4.Max, maxSlice[uint32]) } func TestMin(t *testing.T) { if runtime.GOARCH != "amd64" { // skip in AMD64 as NaN behavior is different testFloat32x4Binary(t, archsimd.Float32x4.Min, minSlice[float32]) testFloat64x2Binary(t, archsimd.Float64x2.Min, minSlice[float64]) } testInt8x16Binary(t, archsimd.Int8x16.Min, minSlice[int8]) testInt16x8Binary(t, archsimd.Int16x8.Min, minSlice[int16]) testInt32x4Binary(t, archsimd.Int32x4.Min, minSlice[int32]) testUint8x16Binary(t, archsimd.Uint8x16.Min, minSlice[uint8]) testUint16x8Binary(t, archsimd.Uint16x8.Min, minSlice[uint16]) testUint32x4Binary(t, archsimd.Uint32x4.Min, minSlice[uint32]) } func TestAnd(t *testing.T) { testInt16x8Binary(t, archsimd.Int16x8.And, andSlice[int16]) testInt32x4Binary(t, archsimd.Int32x4.And, andSlice[int32]) testInt64x2Binary(t, archsimd.Int64x2.And, andSlice[int64]) testInt8x16Binary(t, archsimd.Int8x16.And, andSlice[int8]) testUint16x8Binary(t, archsimd.Uint16x8.And, andSlice[uint16]) testUint32x4Binary(t, archsimd.Uint32x4.And, andSlice[uint32]) testUint64x2Binary(t, archsimd.Uint64x2.And, andSlice[uint64]) testUint8x16Binary(t, archsimd.Uint8x16.And, andSlice[uint8]) } func TestAndNot(t *testing.T) { testInt16x8Binary(t, archsimd.Int16x8.AndNot, andNotSlice[int16]) testInt32x4Binary(t, archsimd.Int32x4.AndNot, andNotSlice[int32]) testInt64x2Binary(t, archsimd.Int64x2.AndNot, andNotSlice[int64]) testInt8x16Binary(t, archsimd.Int8x16.AndNot, andNotSlice[int8]) testUint8x16Binary(t, archsimd.Uint8x16.AndNot, andNotSlice[uint8]) testUint16x8Binary(t, archsimd.Uint16x8.AndNot, andNotSlice[uint16]) testUint32x4Binary(t, archsimd.Uint32x4.AndNot, andNotSlice[uint32]) testUint64x2Binary(t, archsimd.Uint64x2.AndNot, andNotSlice[uint64]) } func TestXor(t *testing.T) { testInt16x8Binary(t, archsimd.Int16x8.Xor, xorSlice[int16]) testInt32x4Binary(t, archsimd.Int32x4.Xor, xorSlice[int32]) testInt64x2Binary(t, archsimd.Int64x2.Xor, xorSlice[int64]) testInt8x16Binary(t, archsimd.Int8x16.Xor, xorSlice[int8]) testUint16x8Binary(t, archsimd.Uint16x8.Xor, xorSlice[uint16]) testUint32x4Binary(t, archsimd.Uint32x4.Xor, xorSlice[uint32]) testUint64x2Binary(t, archsimd.Uint64x2.Xor, xorSlice[uint64]) testUint8x16Binary(t, archsimd.Uint8x16.Xor, xorSlice[uint8]) } func TestOr(t *testing.T) { testInt16x8Binary(t, archsimd.Int16x8.Or, orSlice[int16]) testInt32x4Binary(t, archsimd.Int32x4.Or, orSlice[int32]) testInt64x2Binary(t, archsimd.Int64x2.Or, orSlice[int64]) testInt8x16Binary(t, archsimd.Int8x16.Or, orSlice[int8]) testUint16x8Binary(t, archsimd.Uint16x8.Or, orSlice[uint16]) testUint32x4Binary(t, archsimd.Uint32x4.Or, orSlice[uint32]) testUint64x2Binary(t, archsimd.Uint64x2.Or, orSlice[uint64]) testUint8x16Binary(t, archsimd.Uint8x16.Or, orSlice[uint8]) } func TestMul(t *testing.T) { testFloat32x4Binary(t, archsimd.Float32x4.Mul, mulSlice[float32]) testFloat64x2Binary(t, archsimd.Float64x2.Mul, mulSlice[float64]) testInt8x16Binary(t, archsimd.Int8x16.Mul, mulSlice[int8]) testUint8x16Binary(t, archsimd.Uint8x16.Mul, mulSlice[uint8]) testInt16x8Binary(t, archsimd.Int16x8.Mul, mulSlice[int16]) testInt32x4Binary(t, archsimd.Int32x4.Mul, mulSlice[int32]) } func TestDiv(t *testing.T) { testFloat32x4Binary(t, archsimd.Float32x4.Div, divSlice[float32]) testFloat64x2Binary(t, archsimd.Float64x2.Div, divSlice[float64]) } func TestGetElem(t *testing.T) { // Int8x16 { a := []int8{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16} v := archsimd.LoadInt8x16(a) if e := v.GetElem(2); e != a[2] { t.Errorf("Int8x16.GetElem(2) = %d, want %d", e, a[2]) } } // Int16x8 { a := []int16{10, 20, 30, 40, 50, 60, 70, 80} v := archsimd.LoadInt16x8(a) if e := v.GetElem(3); e != a[3] { t.Errorf("Int16x8.GetElem(3) = %d, want %d", e, a[3]) } } // Int32x4 { a := []int32{100, 200, 300, 400} v := archsimd.LoadInt32x4(a) if e := v.GetElem(1); e != a[1] { t.Errorf("Int32x4.GetElem(1) = %d, want %d", e, a[1]) } } // Int64x2 { a := []int64{1000, 2000} v := archsimd.LoadInt64x2(a) if e := v.GetElem(0); e != a[0] { t.Errorf("Int64x2.GetElem(0) = %d, want %d", e, a[0]) } } // Uint8x16 { a := []uint8{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16} v := archsimd.LoadUint8x16(a) if e := v.GetElem(5); e != a[5] { t.Errorf("Uint8x16.GetElem(5) = %d, want %d", e, a[5]) } } // Uint16x8 { a := []uint16{100, 200, 300, 400, 500, 600, 700, 800} v := archsimd.LoadUint16x8(a) if e := v.GetElem(7); e != a[7] { t.Errorf("Uint16x8.GetElem(7) = %d, want %d", e, a[7]) } } // Uint32x4 { a := []uint32{1000, 2000, 3000, 4000} v := archsimd.LoadUint32x4(a) if e := v.GetElem(2); e != a[2] { t.Errorf("Uint32x4.GetElem(2) = %d, want %d", e, a[2]) } } // Uint64x2 { a := []uint64{10000, 20000} v := archsimd.LoadUint64x2(a) if e := v.GetElem(1); e != a[1] { t.Errorf("Uint64x2.GetElem(1) = %d, want %d", e, a[1]) } } // Float32x4 { a := []float32{1.0, 2.0, 3.0, 4.0} v := archsimd.LoadFloat32x4(a) if e := v.GetElem(3); e != a[3] { t.Errorf("Float32x4.GetElem(3) = %f, want %f", e, a[3]) } } // Float64x2 { a := []float64{10.5, 20.5} v := archsimd.LoadFloat64x2(a) if e := v.GetElem(0); e != a[0] { t.Errorf("Float64x2.GetElem(0) = %f, want %f", e, a[0]) } } } func TestSetElem(t *testing.T) { // Int8x16 { a := []int8{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16} v := archsimd.LoadInt8x16(a) v = v.SetElem(3, int8(99)) a[3] = 99 b := make([]int8, 16) v.Store(b) checkSlices(t, b, a) } // Int16x8 { a := []int16{10, 20, 30, 40, 50, 60, 70, 80} v := archsimd.LoadInt16x8(a) v = v.SetElem(5, int16(123)) a[5] = 123 b := make([]int16, 8) v.Store(b) checkSlices(t, b, a) } // Int32x4 { a := []int32{100, 200, 300, 400} v := archsimd.LoadInt32x4(a) v = v.SetElem(2, int32(999)) a[2] = 999 b := make([]int32, 4) v.Store(b) checkSlices(t, b, a) } // Int64x2 { a := []int64{1000, 2000} v := archsimd.LoadInt64x2(a) v = v.SetElem(1, int64(5555)) a[1] = 5555 b := make([]int64, 2) v.Store(b) checkSlices(t, b, a) } // Uint8x16 { a := []uint8{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16} v := archsimd.LoadUint8x16(a) v = v.SetElem(7, uint8(200)) a[7] = 200 b := make([]uint8, 16) v.Store(b) checkSlices(t, b, a) } // Uint16x8 { a := []uint16{100, 200, 300, 400, 500, 600, 700, 800} v := archsimd.LoadUint16x8(a) v = v.SetElem(0, uint16(1111)) a[0] = 1111 b := make([]uint16, 8) v.Store(b) checkSlices(t, b, a) } // Uint32x4 { a := []uint32{1000, 2000, 3000, 4000} v := archsimd.LoadUint32x4(a) v = v.SetElem(3, uint32(9999)) a[3] = 9999 b := make([]uint32, 4) v.Store(b) checkSlices(t, b, a) } // Uint64x2 { a := []uint64{10000, 20000} v := archsimd.LoadUint64x2(a) v = v.SetElem(0, uint64(55555)) a[0] = 55555 b := make([]uint64, 2) v.Store(b) checkSlices(t, b, a) } // Float32x4 { a := []float32{1.0, 2.0, 3.0, 4.0} v := archsimd.LoadFloat32x4(a) v = v.SetElem(1, float32(42.5)) a[1] = 42.5 b := make([]float32, 4) v.Store(b) checkSlices(t, b, a) } // Float64x2 { a := []float64{10.5, 20.5} v := archsimd.LoadFloat64x2(a) v = v.SetElem(0, float64(99.9)) a[0] = 99.9 b := make([]float64, 2) v.Store(b) checkSlices(t, b, a) } }