// Copyright 2018 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. //go:build unix || js || wasip1 || windows package net import ( "syscall" ) // A sockaddr represents a TCP, UDP, IP or Unix network endpoint // address that can be converted into a syscall.Sockaddr. type sockaddr interface { Addr // family returns the platform-dependent address family // identifier. family() int // isWildcard reports whether the address is a wildcard // address. isWildcard() bool // sockaddr returns the address converted into a syscall // sockaddr type that implements syscall.Sockaddr // interface. It returns a nil interface when the address is // nil. sockaddr(family int) (syscall.Sockaddr, error) // toLocal maps the zero address to a local system address (127.0.0.1 or ::1) toLocal(net string) sockaddr } func (fd *netFD) addrFunc() func(syscall.Sockaddr) Addr { switch fd.family { case syscall.AF_INET, syscall.AF_INET6: switch fd.sotype { case syscall.SOCK_STREAM: return sockaddrToTCP case syscall.SOCK_DGRAM: return sockaddrToUDP case syscall.SOCK_RAW: return sockaddrToIP } case syscall.AF_UNIX: switch fd.sotype { case syscall.SOCK_STREAM: return sockaddrToUnix case syscall.SOCK_DGRAM: return sockaddrToUnixgram case syscall.SOCK_SEQPACKET: return sockaddrToUnixpacket } } return func(syscall.Sockaddr) Addr { return nil } }