#!/bin/sh # This script configures clang to target the iOS simulator. If you'd like to # build for real iOS devices, change SDK to "iphoneos" and PLATFORM to "ios". # This uses the latest available iOS SDK, which is recommended. To select a # specific SDK, run 'xcodebuild -showsdks' to see the available SDKs and replace # iphonesimulator with one of them. SDK=iphonesimulator PLATFORM=ios-simulator if [ "$GOARCH" == "arm64" ]; then CLANGARCH="arm64" else CLANGARCH="x86_64" fi SDK_PATH=`xcrun --sdk $SDK --show-sdk-path` # cmd/cgo doesn't support llvm-gcc-4.2, so we have to use clang. CLANG=`xcrun --sdk $SDK --find clang` exec "$CLANG" -arch $CLANGARCH -isysroot "$SDK_PATH" -m${PLATFORM}-version-min=12.0 "$@"